Aria Dice Statistics
by Mike Harvey

I wanted to evaluate the dice system used in Aria. What follows are some tables I generated (using a computer program). Any comments as to their accuracy and salience are welcomed.

First, I computed the straight chance to obtain any given result, given the ATC (adjusted trial chance). This table takes into account the rule of 1 and 10.


ATC
Mythic
Success
Extraord.
Success
Superior
Success
Complete
Success
Marginal
Success
00.0000000.0000000.0000100.0009900.099000
10.0000000.0000100.0009900.0990009.900000
20.0000800.0039200.1960009.80000010.000000
30.0005400.0174600.58200019.40000010.000000
40.0019200.0460801.15200028.80000010.000000
50.0050000.0950001.90000038.00000010.000000
60.0360000.5640009.40000040.00000010.000000
70.0980001.30200018.60000040.00000010.000000
80.1920002.20800027.60000040.00000010.000000
90.3240003.27600036.40000040.00000010.000000
100.4050004.09500045.50000040.0000009.900000
110.9000009.10000050.00000039.6000000.396000
121.80000018.20000050.00000029.7000000.297000
132.70000027.30000050.00000019.8000000.198000
143.60000036.40000050.0000009.9000000.099000
154.50000045.50000049.5000000.4950000.004950
1610.00000050.00000039.6000000.3960000.003960
1720.00000050.00000029.7000000.2970000.002970
1830.00000050.00000019.8000000.1980000.001980
1940.00000050.0000009.9000000.0990000.000990
2050.00000049.5000000.4950000.0049500.000050


ATC
Marginal
Failure
Complete
Failure
Serious
Failure
Miserable
Failure
Catastr.
Failure
09.90000030.00000050.0000009.1000000.900000
110.00000030.00000045.5000004.0950000.405000
210.00000030.00000036.8000002.9440000.256000
310.00000030.00000027.9000001.9530000.147000
410.00000030.00000018.8000001.1280000.072000
510.00000030.0000009.5000000.4750000.025000
610.00000028.8000001.1520000.0460800.001920
710.00000019.4000000.5820000.0174600.000540
810.0000009.8000000.1960000.0039200.000080
99.9000000.0990000.0009900.0000100.000000
100.0990000.0009900.0000100.0000000.000000
110.0039600.0000400.0000000.0000000.000000
120.0029700.0000300.0000000.0000000.000000
130.0019800.0000200.0000000.0000000.000000
140.0009900.0000100.0000000.0000000.000000
150.0000500.0000000.0000000.0000000.000000
160.0000400.0000000.0000000.0000000.000000
170.0000300.0000000.0000000.0000000.000000
180.0000200.0000000.0000000.0000000.000000
190.0000100.0000000.0000000.0000000.000000
200.0000000.0000000.0000000.0000000.000000

Next, I computed cumulative chance to achieve a given result or better for a given ATC. This is much more interesting:


ATC
Mythic
Success
Extraord.
Success
Superior
Success
Complete
Success
Marginal
Success
00.0000000.0000000.0000100.0010000.100000
10.0000000.0000100.0010000.10000010.000000
20.0000800.0040000.20000010.00000020.000000
30.0005400.0180000.60000020.00000030.000000
40.0019200.0480001.20000030.00000040.000000
50.0050000.1000002.00000040.00000050.000000
60.0360000.60000010.00000050.00000060.000000
70.0980001.40000020.00000060.00000070.000000
80.1920002.40000030.00000070.00000080.000000
90.3240003.60000040.00000080.00000090.000000
100.4050004.50000050.00000090.00000099.900000
110.90000010.00000060.00000099.60000099.996000
121.80000020.00000070.00000099.70000099.997000
132.70000030.00000080.00000099.80000099.998000
143.60000040.00000090.00000099.90000099.999000
154.50000050.00000099.50000099.99500099.999950
1610.00000060.00000099.60000099.99600099.999960
1720.00000070.00000099.70000099.99700099.999970
1830.00000080.00000099.80000099.99800099.999980
1940.00000090.00000099.90000099.99900099.999990
2050.00000099.50000099.99500099.999950100.000000


ATC
Marginal
Failure
Complete
Failure
Serious
Failure
Miserable
Failure
Catastr.
Failure
010.00000040.00000090.00000099.100000100.000000
120.00000050.00000095.50000099.595000100.000000
230.00000060.00000096.80000099.744000100.000000
340.00000070.00000097.90000099.853000100.000000
450.00000080.00000098.80000099.928000100.000000
560.00000090.00000099.50000099.975000100.000000
670.00000098.80000099.95200099.998080100.000000
780.00000099.40000099.98200099.999460100.000000
890.00000099.80000099.99600099.999920100.000000
999.90000099.99900099.999990100.000000100.000000
1099.99900099.999990100.000000100.000000100.000000
1199.999960100.000000100.000000100.000000100.000000
1299.999970100.000000100.000000100.000000100.000000
1399.999980100.000000100.000000100.000000100.000000
1499.999990100.000000100.000000100.000000100.000000
15100.000000100.000000100.000000100.000000100.000000
16100.000000100.000000100.000000100.000000100.000000
17100.000000100.000000100.000000100.000000100.000000
18100.000000100.000000100.000000100.000000100.000000
19100.000000100.000000100.000000100.000000100.000000
20100.000000100.000000100.000000100.000000100.000000

From this table it can be seen that any ATC of 10 or better is almost guaranteed to succeed. An ATC of 20 or better will always succeed. Similarly, an ATC of 0 is practically doomed to failure, most likely a Complete Failure. The reverse of the table shows how likely you are to fail, given ATC:


ATC
Mythic
Success
Extraord.
Success
Superior
Success
Complete
Success
Marginal
Success
0100.000000100.000000100.00000099.99999099.999000
1100.000000100.00000099.99999099.99900099.900000
2100.00000099.99992099.99600099.80000090.000000
3100.00000099.99946099.98200099.40000080.000000
4100.00000099.99808099.95200098.80000070.000000
5100.00000099.99500099.90000098.00000060.000000
6100.00000099.96400099.40000090.00000050.000000
7100.00000099.90200098.60000080.00000040.000000
8100.00000099.80800097.60000070.00000030.000000
9100.00000099.67600096.40000060.00000020.000000
10100.00000099.59500095.50000050.00000010.000000
11100.00000099.10000090.00000040.0000000.400000
12100.00000098.20000080.00000030.0000000.300000
13100.00000097.30000070.00000020.0000000.200000
14100.00000096.40000060.00000010.0000000.100000
15100.00000095.50000050.0000000.5000000.005000
16100.00000090.00000040.0000000.4000000.004000
17100.00000080.00000030.0000000.3000000.003000
18100.00000070.00000020.0000000.2000000.002000
19100.00000060.00000010.0000000.1000000.001000
20100.00000050.0000000.5000000.0050000.000050


ATC
Marginal
Failure
Complete
Failure
Serious
Failure
Miserable
Failure
Catastr.
Failure
099.90000090.00000060.00000010.0000000.900000
190.00000080.00000050.0000004.5000000.405000
280.00000070.00000040.0000003.2000000.256000
370.00000060.00000030.0000002.1000000.147000
460.00000050.00000020.0000001.2000000.072000
550.00000040.00000010.0000000.5000000.025000
640.00000030.0000001.2000000.0480000.001920
730.00000020.0000000.6000000.0180000.000540
820.00000010.0000000.2000000.0040000.000080
910.0000000.1000000.0010000.0000100.000000
100.1000000.0010000.0000100.0000000.000000
110.0040000.0000400.0000000.0000000.000000
120.0030000.0000300.0000000.0000000.000000
130.0020000.0000200.0000000.0000000.000000
140.0010000.0000100.0000000.0000000.000000
150.0000500.0000000.0000000.0000000.000000
160.0000400.0000000.0000000.0000000.000000
170.0000300.0000000.0000000.0000000.000000
180.0000200.0000000.0000000.0000000.000000
190.0000100.0000000.0000000.0000000.000000
200.0000000.0000000.0000000.0000000.000000

Thus it can be seen that with an ATC of 5, you have a 50% chance to achieve a marginal failure (or worse), while at ATC 10, you only have a 0.1% chance of the same result.

Next, I wanted to compute a table of the chance of success given Base, Rank, and Difficulty. As an intermediate step, here is a table showing the ATC for various combinations.

 0
none
1
init
2
versd
3
prof
4
pract
5
accom
6
exper
7
refin
8
exprt
9
mastr
10
brill
0 routine345678910111213
1 easy23456789101112
2 stand.1234567891011
3 engage.012345678910
4 chall.00123456789
5 diff.00012345678
6 formid.00001234567
7 stren.00000123456
8 arduous00000012345
9 hercul.00000001234
10 epic00000000123
11 mythic00000000012
12 mythic00000000001

Hope that's not too hard to read. In both this table and the next one, the Base is 3. This is a default base; adjusting this will shift the values in the table right or left. As can be seen, the only way to achieve an ATC better than 13 is have an increased base, or modifiers for a very easy trial.

Armed with a table of ATCs and a table of cumulative chance for success, we can combine the two to show the percentage chance of success given Base, Rank, and Difficulty:

 0
none
1
init
2
versd
3
prof
4
pract
5
accom
6
exper
7
refin
8
exprt
9
mastr
10
brill
0 routine30.040.050.060.070.080.090.099.9100.0100.0100.0
1 easy20.030.040.050.060.070.080.090.099.9100.0100.0
2 stand.10.020.030.040.050.060.070.080.090.099.9100.0
3 engage.0.110.020.030.040.050.060.070.080.090.099.9
4 chall.0.10.110.020.030.040.050.060.070.080.090.0
5 diff.0.10.10.110.020.030.040.050.060.070.080.0
6 formid.0.10.10.10.110.020.030.040.050.060.070.0
7 stren.0.10.10.10.10.110.020.030.040.050.060.0
8 arduous0.10.10.10.10.10.110.020.030.040.050.0
9 hercul.0.10.10.10.10.10.10.110.020.030.040.0
10 epic0.10.10.10.10.10.10.10.110.020.030.0
11 mythic0.10.10.10.10.10.10.10.10.110.020.0
12 mythic0.10.10.10.10.10.10.10.10.10.110.0

This table shows the percentage chance to achieve a marginal success or better, given the Base, Rank, and Difficulty shown.

Example: attribute trial vs. intelligence (5)

Base is 3, rank is 5, and lets set difficulty to "engaging" (5). The ATC is 3, and the chance of success is 30%. Referring to the previous tables, you have a 0.147% chance to get a Catastrophic Failure, and a 0.00054% chance to get a Mythic Success.

Any comments? Any glaring errors or miscalculations? The last table, IMO, provides a good tool for evaluating how "good" a particular attribute or expertise level is, as well as a tool for the MythGuide to set the difficulty of a task.


©Copyright 1996 Mike Harvey (mike@CS.PDX.EDU)
Converted to HTML 27 February 1996 by Sixten Otto (sixten.otto@dartmouth.edu)